The Repository of VTEI
id: 31875
Title: Gamification in Teaching English for Academic Purposes
Authors: Tymoshchuk N.
Keywords: gamification, English for Academic Purposes, higher education, academic literacy, communicative competence, student motivation
Date of publication: 2026-08-06 15:10:42
Last changes: 2026-08-06 15:10:42
Year of publication: 2026
Summary: The paper researches the use of gamification in teaching English for Academic Purposes (EAP) in higher education. It discusses the potential of game-based activities to enhance students’ motivation, engagement, academic literacy, and communicative competence. The study concludes that gamification creates a dynamic student-centered learning environment and contributes to the development of academic discourse competence.
URI: http://ir.vtei.edu.ua/card.php?id=31875
Publication type: Збірник наукових праць
Publication: Adapting philological education to modern challenges : Scientific and pedagogical internship (March 2 – April 12, 2026. Riga, the Republic of Latvia). Riga, Latvia : Baltija Publishing, 2026. 84 p. P.75-78.
In the collections: Публікації/ Міжнародні конференції/ Конференції/ ВТЕІ/
Published by: Адміністратор
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